Row 66985

Row ID: 66985 | Dataset Entry | Axioma AXP Content Repository

Content Data

This page contains data entry 66985 from the Axioma AXP content repository. The structured data below represents the complete record for this entry.

> I convince the enemy boss that he should join my team, and then the dialogue ends and he attacks me anyways.

Who said you can convince the enemy boss?

He can't be convinced (because the game is designed that way), and so that's not a possibility. Developers can point the NPC towards specific responses if one tries to do/say something that will not lead to one of the predetermined options.

The point of this technology isn't "Anything is possible!" (because that would be impossible to properly develop for), it's to make interaction with the game world more natural and believable *within* the narrative framework/guideline setup by the writers.

FieldValue
text > I convince the enemy boss that he should join my team, and then the dialogue ends and he attacks me anyways. Who said you can convince the enemy boss? He can't be convinced (because the game is designed that way), and so that's not a possibility. Developers can point the NPC towards specific responses if one tries to do/say something that will not lead to one of the predetermined options. The point of this technology isn't "Anything is possible!" (because that would be impossible to properl…
label r/chatgpt
dataType comment
communityName r/ChatGPT
datetime 2024-05-23
username_encoded Z0FBQUFBQm5Lak1jSkNsRmtFcWF3Zlk1SUtxaV9iR0ZGOWdLMTEwd0FyMVZVS0VkdkMyNGp3SkhXWmdJZlR1M2l1azA2U2ViZ3p1SUFSVGduNjA0MmNZblY5c09sS01BWEE9PQ==
url_encoded Z0FBQUFBQm5Lak90QmZMbXpPSThyaXBXTENwcGctb2EtRlBCbVl2LTlYMGUzaEo0WnJBd3I1N2ZOQ3laLUItVk5OcThrNHFwWTV3QlRfZzdxa1pIaUd6YlNfdm9vZ0RzN3g2akZxSzFEYmdjOGNjYWZvdERYZ2pKV2owRnlXRUxadGE2aTBNRnU4V09qMllNNkFSLWlndUQ0WE94dVNpSGFPVzFxS3ZHb2JmRkR2MW9YbGxTeHc0bTBvbHBWQTd6YjFIeHd2dWhkVjJW

Raw Record

{
  "text": "> I convince the enemy boss that he should join my team, and then the dialogue ends and he attacks me anyways.\n\nWho said you can convince the enemy boss?\n\nHe can't be convinced (because the game is designed that way), and so that's not a possibility. Developers can point the NPC towards specific responses if one tries to do/say something that will not lead to one of the predetermined options.\n\nThe point of this technology isn't \"Anything is possible!\" (because that would be impossible to properly develop for), it's to make interaction with the game world more natural and believable *within* the narrative framework/guideline setup by the writers.",
  "label": "r/chatgpt",
  "dataType": "comment",
  "communityName": "r/ChatGPT",
  "datetime": "2024-05-23",
  "username_encoded": "Z0FBQUFBQm5Lak1jSkNsRmtFcWF3Zlk1SUtxaV9iR0ZGOWdLMTEwd0FyMVZVS0VkdkMyNGp3SkhXWmdJZlR1M2l1azA2U2ViZ3p1SUFSVGduNjA0MmNZblY5c09sS01BWEE9PQ==",
  "url_encoded": "Z0FBQUFBQm5Lak90QmZMbXpPSThyaXBXTENwcGctb2EtRlBCbVl2LTlYMGUzaEo0WnJBd3I1N2ZOQ3laLUItVk5OcThrNHFwWTV3QlRfZzdxa1pIaUd6YlNfdm9vZ0RzN3g2akZxSzFEYmdjOGNjYWZvdERYZ2pKV2owRnlXRUxadGE2aTBNRnU4V09qMllNNkFSLWlndUQ0WE94dVNpSGFPVzFxS3ZHb2JmRkR2MW9YbGxTeHc0bTBvbHBWQTd6YjFIeHd2dWhkVjJW"
}

Entry Information